Archives: Projects

Here you can find all of my projects.

3D Island Generator in Processing

October 2019

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A procedural 3D island generator made using Processing as part of the course Creative Programming at TU/e (bsc. Industrial Design year 1)

Processing tank game

May 2019

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A tank game made using Processing Python Mode. Features: Destructible terrain, tank movement, enemy AI object, UI screens, tank health. Game logic by Arjo, Map generation by Renze

You’re being followed

March 2019

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You're being followed is an Augmented Reality tabletop puzzle game made using Unity and ARFoundation as part of the course Building Playful Worlds at HKU (University of Arts Utrecht). Made for iPhone

Top-down shooter engine

September 2018

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A top-down shooter engine made using GameMaker:Studio 2. It features movement, shooting, inventory, weapon types, ammunition types and dropping / picking up weapons.

Strange Worlds

April 2018

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My final project for KUBV (Art class) at high school (Gymnasium Novum). It consists of an Augmented Reality iPhone app for creating these worlds in your own environment and renders made using Blender.