As part of the course From Idea to Design at TU/e Industrial Design I created an interactive product stand using Kinect and Processing. I also created a 3D rendered video as promotion material using compositing and Blender.
You're being followed is an Augmented Reality tabletop puzzle game made using Unity and ARFoundation as part of the course Building Playful Worlds at HKU (University of Arts Utrecht). Made for iPhone
My final project for KUBV (Art class) at high school (Gymnasium Novum). It consists of an Augmented Reality iPhone app for creating these worlds in your own environment and renders made using Blender.