Untitled game engine project

1 January 2024

Tags: Startup Game Engine

After working for a game engine startup and creating my own VR design software Cuboid, on top of a game engine, I decided to build my own engine, as Unity didn't cut it anymore. Its abstractions did not make sense for the type of product I was making and they made some bad business decisions. This was also part of my FBP project.

See my blog posts for progress on the engine:

Previous project

vr-bim - Collaborative editing of BIM data in Virtual Reality

18 June 2024

Tags: AR VR Software Development BIM

I built a prototype for a VR integration with Revit that would enable collaborative design review sessions where architects and stakeholders would be able to edit the BIM data live in VR. This was made as part of my FBP project.

Next project

Internship at game engine startup Atomontage

1 September 2023

Tags: Startup Game Engine

I worked for my B3.1 Internship at the game engine startup Atomontage and designed and prototyped a new editor experience for their game development platform. This project is under NDA, so I can't disclose any details about the project or visual material.