Projects
2024
vr-bim - Collaborative editing of BIM data in Virtual Reality
18 June 2024
Tags: AR VR Software Development BIM
I built a prototype for a VR integration with Revit that would enable collaborative design review sessions where architects and stakeholders would be able to edit the BIM data live in VR. This was made as part of my FBP project.
Untitled game engine project
1 January 2024
Tags: Startup Game Engine
After working for a game engine startup and creating my own VR design software Cuboid, on top of a game engine, I decided to build my own engine, as Unity didn't cut it anymore. Its abstractions did not make sense for the type of product I was making and they made some bad business decisions. This was also part of my FBP project.
2023
Internship at game engine startup Atomontage
1 September 2023
Tags: Startup Game Engine
I worked for my B3.1 Internship at the game engine startup Atomontage and designed and prototyped a new editor experience for their game development platform. This project is under NDA, so I can't disclose any details about the project or visual material.
ShapeReality
27 March 2023
Tags: AR VR Software Development Startup
I co-founded, together with two other Industrial Design students, ShapeReality. A student team at the Eindhoven University of Technology with the ambition of becoming a startup. In one year, we built a fully working world-scale augmented-reality design tool and even managed to get paying customers!
2022
Design Research Project - Resilience Planner
8 June 2022
Tags: Design Research
This was Design Research Project 3 of the ID bachelor. This project explores, through research through design, the potential of utilising an immersive digital twin that visualises and simulates climate resilience solutions for stimulating climate action.
XR Designer - A prototype for an augmented reality design app
12 March 2022
With a group of four students, we developed an AR design app in collaboration with the Municipality of Eindhoven. We tested it on rented iPad Pros with very energetic children aged 8-16 in a nerve-racking workshop at a youth center. Luckily, the iPad Pros survived and we received the ASML Makers Award for our work.
2021
Interactive AR / VR experiences for the Ministry of Defence Netherlands
12 August 2021
Tags: AR VR
The Ministry of Defence Netherlands hired me to build interactive VR experiences for for a large scale construction project. This project is confidential, so I can't disclose any information or visual material.
Project 3 - Ubiquitous Augmented Fashion
1 May 2021
Tags: AR VR
Project 3 (B2.2 project) at the TU/e ID bachelor. This project aimed to research through first-person perspectives what a future with AR glasses would look like, and would permanently walk around with digital garments. I also experimented with Machine Learning and computer vision algorithms.
UrbanAR - An Augmented Reality design tool for urban design and planning
3 January 2021
Tags: AR VR Design project
UrbanAR was a group project I did in my second year at Industrial Design at the TU/e, where we created a gamified app that would allow citizens to engage in citizen participation.
2020
Study Association Lucid website redesign + development
1 September 2020